Event Horizon Games Discussions – How to play Game 4
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DEPLOYMENT: Dawn of War (Rulebook P.93)
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Primary: Table Quarters
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Secondary: 5 Objectives
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Tertiary: VP
Event
Horizon Day 2 starts with Table Quarter and 5 objectives as the secondary. Table
Quarter is earned by having the most VP in that quarter with Scoring Unit
counting for full VP regardless of damage taken.
Similar to
Game 3 on Day 1, this mission provides some advantageous to go second with the
option to move into the needed quarters on turn 5, 6, or 7. This advantage is
compounded with objectives as secondary mission also benefits from going second.
If your army
is mobile and/or fast, you can move around the outside and threaten two to
three quarters in one movement phase. With a midfield armies and/or rock units,
you can take the centre of the board and capture any quarter.
So, if you go first, Attack! Attack
hard!
You will need to attack and aim to reduce your opponent’s
mobility and force/divert/lure them deep in their own board edge for 5 turns. Put
pressure from set up (half way) to force them back and then attack them to
contain them deep. Pick their weaker side and disable one quarter of their army
with your full force. Watch out for deep strike and out flankers as they are
able to enter into your table quarters.
In this mission, you can be rewarded by being aggressive
because it is Quarters and Objectives. It does not matter if 90% of my army is
dead on turn 6, as long as your opponent is trapped within one quarter, or, you can
capture hold 3 objectives even if you draw on quarters.
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