Event Horizon Games Discussions – How to play Game 2
·
DEPLOYMENT: Dawn of War (Rulebook P.93)
·
Primary: Modified Kill Points
·
Secondary: 3 Objectives
·
Tertiary: VP
Game 2 is
Modified KP (2 or more KP) with 3 objectives set diagonally as the secondary.
On the face
value, it seems advantageous to go first. You would have better position on
board (set up to mid way) and gets to shoot first.
This is true
if your army is special elite (Terminator Wing), strong staying power, low KP
or slow. But unless you are IG, when you line across the half way line, you will
spread yourself too thin and units become unsupported. You would also need to
declare your hand first turn and come on board, likely followed by moving your
front line back. This could open opportunities for your opponent to attack your
weak spots and put you onto your back foot. This is made worst if they have
search lights or acute senses where they get to have the first turn of firing
even in night fight.
Going second
will likely lose positional advantage, but you will be able to better react to
your opponent. If you have longer range, superior long range firepower, speed
or even superior close combat, you can chose to go second.
The major
mistake I see players made in a KP game is not knowing when to defend. Even
when they are at a KP advantage, they would press on determine to decimate
their opponent. This gives the opponent a chance to come back into the game or
win the game.
To win a KP
game is not about how many KP you take, it is about how many KP you can deny
your opponent. Because taking KP requires you to roll dice (luck), while
denying KP does not need any dice (strategy, movement) most of the time.
No comments:
Post a Comment